Tag

Roguelike.

A list of PC games filtered by the "Roguelike" tag, ranked by quality, popularity, and price.

20of1040Roguelikegames

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am I STILL me - Should you buy now or wait? Purchase decision analysis
Historical Low!
Coming Soon
Preorder

am I STILL me

RoguelikeStrategy
Quality
50Popularity
Value
79
Scores are estimated for unreleased games
Moonlighter 2: The Endless Vault - Should you buy now or wait? Purchase decision analysis
Historical Low!
Maybe

Moonlighter 2: The Endless Vault

RoguelikeSingleplayer
Quality
68Popularity
27Value
76
Caveblazers - Should you buy now or wait? Purchase decision analysis
Maybe

Caveblazers

RoguelikeSingleplayer
Quality
70Popularity
29Value
74
Uncle Chop's Rocket Shop - Should you buy now or wait? Purchase decision analysis
Maybe

Uncle Chop's Rocket Shop

RoguelikeSingleplayer
Quality
69Popularity
25Value
78
One Way Heroics - Should you buy now or wait? Purchase decision analysis
Maybe

One Way Heroics

RoguelikeSingleplayer
Quality
75Popularity
29Value
66
Mini Airways - ATC simulator - Should you buy now or wait? Purchase decision analysis
Historical Low!
Maybe

Mini Airways - ATC simulator

RoguelikeStrategy
Quality
74Popularity
25Value
70
Low Magic Age - Should you buy now or wait? Purchase decision analysis
Maybe

Low Magic Age

RoguelikeStrategy
Quality
72Popularity
29Value
71
Rune Coliseum - Should you buy now or wait? Purchase decision analysis
Historical Low!
Maybe

Rune Coliseum

RoguelikeStrategy
Quality
68Popularity
24Value
80
Final Knight - Should you buy now or wait? Purchase decision analysis
Maybe

Final Knight

RoguelikeSingleplayer
Quality
61Popularity
36Value
76
Star Fire: Eternal Cycle - Should you buy now or wait? Purchase decision analysis
Maybe

Star Fire: Eternal Cycle

RoguelikeSingleplayer
Quality
73Popularity
24Value
71
Wizard with a Gun - Should you buy now or wait? Purchase decision analysis
Maybe

Wizard with a Gun

RoguelikeMultiplayer
Quality
76Popularity
28Value
68
Greedland - Should you buy now or wait? Purchase decision analysis
Maybe

Greedland

RoguelikeSingleplayer
Quality
68Popularity
28Value
75
Gatekeeper - Should you buy now or wait? Purchase decision analysis
Maybe

Gatekeeper

RoguelikeSingleplayer
Quality
67Popularity
28Value
76
Stick It to the Stickman - Should you buy now or wait? Purchase decision analysis
Maybe

Stick It to the Stickman

RoguelikeSingleplayer
Quality
77Popularity
31Value
55
Masks of the Void: Origins - Should you buy now or wait? Purchase decision analysis
Maybe

Masks of the Void: Origins

RoguelikeSingleplayer
Quality
75Popularity
33Value
63
Legendary Creatures 2 - Should you buy now or wait? Purchase decision analysis
Historical Low!
Maybe

Legendary Creatures 2

RoguelikeStrategy
Quality
58Popularity
24Value
88
Boneraiser Minions - Should you buy now or wait? Purchase decision analysis
Maybe

Boneraiser Minions

RoguelikeSingleplayer
Quality
77Popularity
30Value
65
He is Coming - Should you buy now or wait? Purchase decision analysis
Maybe

He is Coming

RoguelikeStrategy
Quality
69Popularity
29Value
74
Cluckmech Oasis - Should you buy now or wait? Purchase decision analysis
Maybe

Cluckmech Oasis

RoguelikeStrategy
Quality
71Popularity
28Value
73
Quasimorph - Should you buy now or wait? Purchase decision analysis
Maybe

Quasimorph

RoguelikeStrategy
Quality
68Popularity
30Value
74

Tag

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FAQ

Tag, what is it good for

What is a tag page?
Tag pages group games by their Steam tags, like Singleplayer, RPG, or Co-op. Every game here carries that tag in Steam's own database, so the category reflects how the community and developer actually describe it.
How are "Top of the heap" picks chosen?
We rank by our Overall Score, which blends Quality (Steam reviews + Metacritic), Community Health (active player counts), and Price Timing (current deal vs. historical lows). The game at the top genuinely scores highest on all three axes right now.
Why does the count differ from Steam's?
Steam counts every game that has ever carried this tag, including early-access titles, DLC, bundles, and games with no review data. We only index games with enough data for a meaningful score, so our count is smaller, but each entry is actually evaluated.
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