Tag

Nonlinear.

A list of PC games filtered by the "Nonlinear" tag, ranked by quality, popularity, and price.

20of233Nonlineargames

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Enter The Backrooms - Should you buy now or wait? Purchase decision analysis
Maybe

Enter The Backrooms

NonlinearSingleplayer
Quality
70Popularity
48Value
42
Departed Away - Should you buy now or wait? Purchase decision analysis
Maybe

Departed Away

NonlinearCasual
Quality
71Popularity
44Value
45
Leap Year - Should you buy now or wait? Purchase decision analysis
Maybe

Leap Year

NonlinearSingleplayer
Quality
77Popularity
28Value
50
MineMogul - Should you buy now or wait? Purchase decision analysis
Maybe

MineMogul

NonlinearStrategy
Quality
77Popularity
29Value
50
The Artisan of Glimmith - Should you buy now or wait? Purchase decision analysis
Wait for Sale

The Artisan of Glimmith

NonlinearStrategy
Quality
78Popularity
27Value
50
Caribbean Legend - Should you buy now or wait? Purchase decision analysis
Historical Low!
Wait for Sale

Caribbean Legend

NonlinearSingleplayer
Quality
63Popularity
28Value
64
POOLS - Should you buy now or wait? Purchase decision analysis
Wait for Sale

POOLS

NonlinearSingleplayer
Quality
76Popularity
31Value
46
Backrooms Society - Should you buy now or wait? Purchase decision analysis
Wait for Sale

Backrooms Society

NonlinearMultiplayer
Quality
64Popularity
23Value
68
Class of '09 - Should you buy now or wait? Purchase decision analysis
Wait for Sale

Class of '09

NonlinearSingleplayer
Quality
76Popularity
32Value
40
Fractal Block World - Should you buy now or wait? Purchase decision analysis
Wait for Sale

Fractal Block World

NonlinearSingleplayer
Quality
78Popularity
26Value
49
Isles of Sea and Sky - Should you buy now or wait? Purchase decision analysis
Wait for Sale

Isles of Sea and Sky

NonlinearStrategy
Quality
89Popularity
26Value
39
Parcel Simulator - Should you buy now or wait? Purchase decision analysis
Wait for Sale

Parcel Simulator

NonlinearBase Building
Quality
75Popularity
28Value
50
Secret Agent Wizard Boy and the International Crime Syndicate - Should you buy now or wait? Purchase decision analysis
Wait for Sale

Secret Agent Wizard Boy and the International Crime Syndicate

NonlinearSingleplayer
Quality
77Popularity
24Value
50
Sailaway III - Should you buy now or wait? Purchase decision analysis
Historical Low!
Wait for Sale

Sailaway III

NonlinearMultiplayer
Quality
53Popularity
18Value
80
Lunch Lady - Should you buy now or wait? Purchase decision analysis
Wait for Sale

Lunch Lady

NonlinearMultiplayer
Quality
70Popularity
32Value
47
The Jewel of Monostructure - Should you buy now or wait? Purchase decision analysis
Wait for Sale

The Jewel of Monostructure

NonlinearAnime
Quality
75Popularity
34Value
43
Backrooms Rec. - Should you buy now or wait? Purchase decision analysis
Wait for Sale

Backrooms Rec.

NonlinearSingleplayer
Quality
58Popularity
26Value
68
Simulator of Ukraine 1991 - Should you buy now or wait? Purchase decision analysis
Wait for Sale

Simulator of Ukraine 1991

NonlinearRTS
Quality
67Popularity
38Value
49
Elin - Should you buy now or wait? Purchase decision analysis
Wait for Sale

Elin

NonlinearSingleplayer
Quality
75Popularity
32Value
40
Crystal Project - Should you buy now or wait? Purchase decision analysis
Wait for Sale

Crystal Project

Nonlinear3D
Quality
74Popularity
28Value
48

Tag

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FAQ

Tag, what is it good for

What is a tag page?
Tag pages group games by their Steam tags, like Singleplayer, RPG, or Co-op. Every game here carries that tag in Steam's own database, so the category reflects how the community and developer actually describe it.
How are "Top of the heap" picks chosen?
We rank by our Overall Score, which blends Quality (Steam reviews + Metacritic), Community Health (active player counts), and Price Timing (current deal vs. historical lows). The game at the top genuinely scores highest on all three axes right now.
Why does the count differ from Steam's?
Steam counts every game that has ever carried this tag, including early-access titles, DLC, bundles, and games with no review data. We only index games with enough data for a meaningful score, so our count is smaller, but each entry is actually evaluated.
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